The following disclosure describes how information is collected and treated when you (the "user"), access or use our services. We use the same definitions for "personally identifiable information" and "non-personally identifiable information" as the U.S. Federal Trade Commission. You can learn more about the types of information from the FTC's.
We passively collect non-personally identifiable data when you or your children or students download and play with our games. The type of non-personally identifiable data collected may include the type of operating system used, hardware specifications (such as CPU speed), and other computer information. As people play with our games, we record their responses in a variety of situations so that we can help parents, teachers, and the players themselves understand their progress. For instance, we may track game-play data such as the player avatar's position points as it moves through the game. Our game analytics system automatically assigns a unique ID for each user/player but does not collect personally identifying information.
Collecting computer information and game-play data allows us to improve the quality of the game and deliver a superior learning experience for you and your children or students. For these reasons, we may also share non-personally identifiable information with researchers, but never in a form that would make it possible to identify particular children.
If you have provided us with a means of contacting you, we may use such means to communicate with you. For example, we may collect email addresses when you sign up for our newsletters and/or when you download our game.
For some of our game activities (such as the sharing of rewards unlocked during gameplay), we may ask users/players to provide a friend's email address. In these cases we send a single message to these email addresses for the sole purpose of responding directly on a one-time basis to complete the activity (such as extending an invitation for friends to join gameplay). In these situations, we do not collect or store these email addresses; they are deleted as soon as the one-time message is sent.
You may sign up for an account to create a tailored Super Math World experience and track your learning progress. We do not ask you to provide personally identifiable information as part of your user profile, nor do we use your username or user account to communicate with you. Your username, profile, and progress are private and are not visible to anyone else.
Educators may upgrade individual user accounts to teacher accounts, which enables teachers to set up classrooms and user profiles/accounts for their students. Student profiles/accounts within the classrooms are a tool for teachers to track and manage their students' progress. We do not ask for the students' personally identifiable information, nor do we use students' usernames or accounts to communicate with them. Students' usernames, profiles, and progresses are private and are not visible to anyone else.
If you are a teacher or other school user, we may also collect your IP addresses for the purpose of setting up your classroom. The classroom functionality allows teachers to easily set up a "lobby" (a classroom session) for their students to join. Our system automatically detects when teachers and student players are part of the same classroom based on shared IP addresses. IP addresses collected in this manner are used for identifying a group of users, not any individual user in a way that would be considered a persistent identifier under the Federal Trade Commission's definitions.
By creating a teacher account and using the classroom functionality, you agree to let us collect and use your IP addresses for this purpose. However, we will never share or disclose your IP addresses in a way that would make it possible to identify particular student players.
Additionally, we useto track visits to our websites, including and . We also work with partners to learn how people find our websites and products/services so that we could make them available to more parents and teachers. This means that when you visit our website or download and install our games, we may learn that you were referred through a review site, a web advertisement, or some other source.
Sometimes we work with third-parties like Facebook or Twitter to collect user data through our websites for the purposes of tracking conversions and finding more users like you -- people who love fun educational math games! Your individual details will not be extracted or shared, as the process for finding new users is based on group characteristics, not individual characteristics. Nevertheless, you can choose to not have your browsing activity tracked at all by opting out of interest-based advertising. To do so, you can enable the Do Not Track functionality in your web browser, or learn more aboutor .
We use, a secure third-party payment system for processing your purchases on our website. This means that we do not and cannot view or store your credit card or other payment information.
We do not ask child users (under the age of 13) to provide personally identifiable information. Users under 13 are required to provide a parent's or guardian's email address when they sign up for newsletters, download the game, or use other services where the user's contact information is needed. Otherwise, users under 13 may only download and play the game as student user, with permission from the teachers and administrators.
If you are a user under 13, please do not register for any of our services using your own email address or contact information or send any personal information about yourself to us.
For more information about children's online safety, we recommend checking out the these web sites for guidance: